Yes, I have in fact been doing work this past year! Lots of it, actually. A 45 hour standard work week doesn’t leave much time for anything else. Which is why this blog and Guppy Tools have sadly been neglected. Don’t get me wrong, Guppy Tools isn’t broken. I just haven’t been able to give it the love it needs to reflect my current skill level. I hope to change that soon though.

What’s my current skill level you ask? Well, it just so happens that I recently asked my supervisor at Luma Pictures if I could show off a little of what I’ve been doing. And luckily for both of us, I got the go ahead! May I proudly present: Close Contact, a C++ deformer I made solve to approximate collisions a few months ago.


Okay, I lied a little. This isn’t quite an accurate picture of what I do with most of my time at work. I spend the large majority of my time writing python code heavily tied to Luma’s existing architecture. It’s not something I could show off.

Close Contact has the benefit of being a very visual tool with little tied to Luma’s existing architecture. It’s something I can wow the audience with a bit. And I had an amazing time writing it. I was telling friends for weeks that I finally had an excuse to use the quadratic formula at work. Yes. You heard me right. I got paid to use the quadratic formula. While I was learning the quadratic formula in high school I was dead certain I would never use it in any practical setting. Boy was I wrong.